How Kahoot Can Gamify Your Classroom
Published on Feb 16, 2021 by Jess Reider
This online, game-based learning platform can help reinforce lesson plans and increase engagement in your classroom.
Finding ways to gamify education for your students doesn't always come easily. Luckily, Kahoot – a game-based learning platform – is available to teachers and students at no cost. Featuring a user-friendly platform that allows for up to 1,000 student participants for grades K-12, Kahoot invites players to show off their knowledge in a variety of subjects by competing in multiple-choice quizzes in real time against their classmates.
With Kahoot, teachers have the ability to select from a variety of user-generated quizzes or create their own. Building your own quiz will allow you to incorporate important information relevant to coursework and exams while keeping students engaged through a game-based approach to learning. The introduction of Kahoot in the physical or virtual classroom can encourage a sense of community. Whether using the game as an icebreaker or turning it into a class tradition, gamifying course content will help students forge connections with you and their classmates.
Because the game exists online, students can access your quiz lobbies from their computer, tablet, or mobile device, making it a great addition to your approach to remote teaching. Kahoot’s ease-of-access and potential to boost student participation make it an excellent addition to any lesson plan.
For more tips and ideas on using Kahoot to enhance your classroom, check out these links:
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